Nicole He’s
Internet Realm 😎

Hello! My name is
(she/her) and you have reached my website. I am an independent game developer and creative technologist based in Brooklyn, New York.  You can see some of the things I have made over here ︎

I’m currently directing The Crush House , an upcoming game with Nerial, published by Devolver Digital.

I’m also working on an experimental game produced by the National Film Board of Canada.

In the past, I’ve worked as a creative technologist at Google Creative Lab, and an outreach lead at Kickstarter.  I am also an adjunct faculty member at ITP at NYU, which is where I received my Master’s degree.

Beyond doing computer stuff,
I enjoy cooking, powerlifting, and recently, streaming on Twitch.


I am generally available for speaking events, so feel free to reach out for that, or if you just wanna say what’s up.

︎︎︎ email
︎︎︎ twitter
︎︎︎ mastodon
︎︎︎ github
︎︎︎ instagram
︎︎︎ twitch

If you want to follow my work and get (very infrequent) updates on new projects and announcements, feel free to subscribe to my newsletter here or below:

Select Interviews

︎︎︎ Kill Screen (2020)
︎︎︎ Believer Magazine (2019)

︎︎︎ ARTE Tracks (2019)
︎︎︎ WIRED (2018)
︎︎︎ Kotaku (2018)
︎︎︎ CBC Radio (2017)


︎︎︎ Game Developers Conference
    March, 2023
    San Francisco, CA
︎︎︎ !!Con
    November, 2022
    The Internet
︎︎︎ GAMES &&
    November, 2022
    Princeton, NJ
︎︎︎ REFRESH #4
    November, 2021
     Zurich, Switzerland
︎︎︎ Whaaat!?
November, 2021
Boulder, CO
︎︎︎ Design and Technology Cloud Salon
November, 2020
The Internet

︎︎︎ SPACE10 Sessions
May, 2020
The Internet

    February, 2020
    Cambridge, MA

︎︎︎ORD Camp
    January, 2020
    Chicago, IL

    December, 2019
    Cape Town, South Africa
︎︎︎Machine Agencies at the Milieux Institute at Concordia
    Talk, Workshop
    October, 2019
    Montreal, Canada

︎︎︎Glitch Appy Hour @ XOXO 2019
    September, 2019
    Portland, OR

︎︎︎The Conference
    August, 2019
    Malmö, Sweden

︎︎︎Google I/O
    May, 2019
    Mountain View,  CA

︎︎︎A MAZE.
    April, 2019
    Berlin, Germany

︎︎︎Game Developers Conference
    March 2019
    San Francisco, CA

︎︎︎Awwwards Conference
    November 2018
    New York, NY

︎︎︎Creative Coding Festival
    November 2018
    New York, NY

︎︎︎Grace Hopper Celebration
    September 2018
    Houston, TX

    September 2018
    Portland, OR

︎︎︎Artworld Videogames
    August 2018
    Melbourne, Australia

︎︎︎ACMI Masterclass: Artworld Videogames
    August 2018
    Melbourne, Australia

︎︎︎Google I/O
    May 2018
    Mountain View, CA

︎︎︎True/False Film Festival
    March 2018
    Columbia, MO

︎︎︎Interrupt Conference at Brown University
    April 2017
    Providence, RI
    January 2017
    New York, New York

︎︎︎The Conference
    August 2016
    Malmö, Sweden

    May 2016
    New York, New York


︎︎︎ Collaborators, friends, people I admire who make cool stuff ︎︎︎ Hello, Computer: Unconventional Uses of Voice Technology 2020 syllabus ︎︎︎ My student blog from grad school


True Love Tinder Robot


The True Love Tinder Robot will find you love, guaranteed. With Tinder open, you put your phone down in front of the robot hand. Then you place your own human hands on the sensors. As you are looking at each Tinder profile, the robot will read your true heart's desire through the sensors and decide whether or not you are a good match with that person based on how your body reacts. If it determines that you're attracted to that person, it will swipe right. If not, it will swipe left. Throughout the process, it will make commentary on your involuntary decisions.


In a time when it's very normal for couples to meet online, we trust that algorithms on dating sites can find us suitable partners. Simultaneously, we use consumer biometric devices to tell us what's going on with our bodies and what we should do to be healthy and happy. Maybe it's not a stretch to consider what happens when we combine these things.

This project explores the idea that the computer knows us better than we know ourselves, and therefore it has better authority on who we should date than we do. In a direct way, the True Love Tinder Robot makes the user confront what it feels like to let computers make intimate decisions for us.



The robot is built with an Arduino, servos, a text-to-speech module, LEDS, a couple sheets of metal acting as galvanic skin response sensor, a bunch of wires, a box, and a speaker. The code is available on Github. You can also find my in-progress documentation on my ITP blog.

This is my final project for my Intro to Physical Computing and Intro to Computational Media classes during fall of 2015 at NYU ITP. Special thanks to my teachers, Tom Igoe and Lauren McCarthy.

I had many references and inspiration for this project, from art to code to circuitry. You can see those here.


Q: Who are you?
A: I'm Nicole. You can learn more about me here. You can email me at or tweet at me at @nicolehe.

Q: How did you come up with this idea?
A: It came to me as I was sleeping, and I jolted up and wrote it down on my phone.

Q: Do you use Tinder?
A: No.

Q: How did you get the robot hand to swipe on a touchscreen?
A: It was surprisingly annoying. I cut a hole in the thumb with an exacto-knife, shoved a piece of metal through, covered the metal thing with a piece of rubber, and connected the metal to ground. The hand moves with two servos in a pan-tilt bracket.

Q: How does it read your body's reaction?
A: It reads the change in your galvanic skin response over a period of time. Basically, how sweaty your palms get.

Q: Is this scientific?
A: Definitely, absolutely, 100% no doubt.

Q: How can I try the robot myself?
A: Come to the ITP Winter Show on December 20 or 21! Or email me.


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